
TL;DR — URHH launched the Safer Digital Future programme via a memorandum with the University of St Cyril and Methodius in Trnava to collect evidence on video gaming-gambling overlaps like loot boxes, skin betting and randomised reward systems. Modern monetisation models were eroding traditional boundaries with repeated exposure to chance-based spending that could normalise risk-taking for generation Z (14–29 year olds) and alpha (1–13 year olds).
SCCG Take — The regulator-university partnership supplies specific evidence on digital risks that can ground pending consumer-protection reforms, enabling more precise safeguards without overbroad restrictions.
Slovakia’s gambling regulator URHH has launched the Safer Digital Future programme to protect Generation Z and Generation Alpha from gambling disorders. The initiative is formalised in a memorandum of cooperation with the Department of Digital Games at the Faculty of Mass Media Communication of the University of St Cyril and Methodius in Trnava.
The project will collect evidence on emerging digital products and their effects on younger audiences. Particular focus falls on the overlap between video gaming and gambling, including loot boxes, skin betting and randomised reward systems that blur sector boundaries.
Libuša Baranová, Director General of URHH, emphasised the importance of understanding younger generations’ digital habits. “For generations Z and alpha, technology is not just a tool, but a natural environment that shapes their identity, social relationships and worldview,” she said. “They perceive the digital and real world as one interconnected whole. Therefore, if we want to effectively protect the young generation from the risks of the digital age, we need to be one step ahead. We need to know detailed specifics of the gaming industry, video game design and psychological mechanisms that affect young people.”
Juliána Mináriková, acting dean at FMK UCM, underlined the value of the link. “It is important to understand their mechanics not only from the perspective of design and player experience, but also from the perspective of their possible risks,” she explained. “We see cooperation with the Gambling Regulatory Authority as an opportunity to connect our knowledge of the gaming industry with practical prevention tools and thus contribute to ensuring that young people are able to use the digital environment responsibly.”
The university department runs Slovakia’s first academic programme dedicated to game studies. It will support URHH in monitoring developments, assessing risks and shaping prevention strategies. Modern monetisation models, advanced game design and social media are cited as eroding traditional boundaries, with repeated exposure to chance-based spending potentially normalising risk-taking for 14–29 year olds and 1–13 year olds. As reported by Focus Gaming News, the programme establishes systematic knowledge exchange between researchers and regulators.
The launch occurs while the National Council of Slovakia debates a broader review of the Gambling Act of 2019. Online casino gaming has become the largest vertical in the Slovakian gambling market, prompting questions over whether the legislation is outdated.
A package of amendments submitted last year by Sports and Tourism Minister Rudolf Huliak proposed new controls and licence restrictions but was vetoed by President Peter Pellegrini. Pellegrini has indicated support for a more comprehensive reform programme focused on consumer protection.
The evidence gathered through this memorandum could directly inform those reforms by clarifying the precise psychological and design mechanisms at work.
Reporting: Focus Gaming News
Generated by SCCG’s automated editorial system from published source reporting. SCCG Management holds editorial responsibility.
We track every emerging market's regulatory posture. Slovakia is moving early on loot boxes and skin betting — mechanics that blur gaming and wagering for kids. This research partnership signals calibrated, evidence-led rules rather than blanket bans, a model other CEE jurisdictions will watch closely as they modernise their own frameworks.
SCCG angle: SCCG works across 545 partners in every regulated market. When a jurisdiction like Slovakia starts mapping gaming-gambling convergence, we connect studios, operators and compliance teams to the local regulatory cadence so you shape policy dialogue early, not retrofit compliance later.
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